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January 11, 2013
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Gryphon Maker. Many options to choose from in this maker. The objective is to create a gryphon using the point and click menus. I drew art with mouse in Inkscape. Use the save button to save a png image of the output to your computer.

My website: [Link]
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:icon1leelee:
1leelee Featured By Owner Sep 12, 2014  New member
Gilda Gilda Gilda 
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:iconkhasaki:
khasaki Featured By Owner Sep 7, 2013  Hobbyist General Artist
Hello snowbristle, what is the code to make these BG, head etc folders? I first have to draw a button, than convert is to a button and how do I put the thing into the folders?Thank you!!!
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:iconsnowbristle:
Snowbristle Featured By Owner Sep 7, 2013
Here is how I make menus. Make a folder Icon by drawing two rectangles where the corners are curved. Then position them so they look like a folder. Here is my bitmap folder icon. It was made from several layers so it looks fancy. Feel free to use this icon if you wish to.


Convert your folder icon into a movie clip and place the following code inside it.

on (press) {
    _root.extrasmenu._visible = false;
    _root.markingsmenu._visible = true;
}

repeat this again for a second folder.

on (press) {
    _root.extrasmenu._visible = false;
    _root.markingsmenu._visible = true;
}

Then you just put your text in. I make my own fonts using Inkscape and other programs. Some people use a free program called FontForge. One option Of course is you can try and find a free royalty free font online.

You will now make two menus. For my Gryphon maker I used this bitmap.


I just convert a bitmap I made into a movie clip and place my in game icons such as a scarf into them. One is called extrasmenu the other called markingsmenu. inside these folders you will have all your item icons. 


For example my scarf icon for my gryphon would say something like this.

on (press) {
    _root.gryphon.scarf01._visible = true;
}

Now at the base of my main movie I will have some code saying my scarf is not visible. And what menu should not be visible and whatever other code I decide the project needs.

It is better to use bitmap icons than vectors when building your interface as it uses less computer processing power. I have found using a vector icon can sometimes fail on slower tablet touch screens. I try to save my vector art for my in game maker character.

And there you have it my secret to how I make fancy looking menus.

I hope this helped.
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:iconkhasaki:
khasaki Featured By Owner Sep 15, 2013  Hobbyist General Artist
thank you so much ! I am going to try this & keep on making these great games <3
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:iconscr1b3:
Scr1b3 Featured By Owner Sep 6, 2013  Hobbyist General Artist
Why are there only beak options? Some lesser species of gryphons don't actually have beaks. :/ But all the same, a nice effort, I like it.
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:iconsnowbristle:
Snowbristle Featured By Owner Sep 7, 2013
There are only beak options because I did not know that a gryphon that doesn't have a beak could be considered a gryphon. Now I know better.
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:iconscr1b3:
Scr1b3 Featured By Owner Sep 8, 2013  Hobbyist General Artist
Lol! I'm just a fantasy nut! I know more about anything than most people would even consider! XD
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:iconselpup:
selpup Featured By Owner Jul 14, 2013
looks like fun
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:iconskythefox7:
skythefox7 Featured By Owner Mar 13, 2013
its weird even BEFORE this game my fav animal was griffins
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:iconderpificatinoner:
derpificatinoner Featured By Owner Aug 14, 2013
what does that have to do with anything?
gryphons aren't animals. their mythical creatures.
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